Game Designer & Developer

Game Dev

Shaders compsci techart gfx


A repository for interesting shaders.

Examples

cubicGridNoise2D

 An example of the shader with the default values (average of two passes: One with 8 octaves with scale of 10 pixels per octave; The second with 8 octaves with a scale of 1 pixel per octave).

 A blown up example using a single pass with control points 50 pixels apart.


Source Code