Game Designer & Developer


Game Dev

Normal


A⃗×B⃗=∥A⃗∥×∥B⃗∥×sin⁡θ×N⃗^\vec{A}\times\vec{B} = \|\vec{A}\|\times\|\vec{B}\|\times\sin\theta\times\widehat{\vec{N}}
Where N⃗\vec{N} is perpendicular to the A⃗\vec{A}, B⃗\vec{B} plane.